Bananas aren’t the only way to make appeal.

I have over 20 years of experience creating immersive and compelling experiences through motion and interactive design. With a deep background in animation and game thinking, I engage users in meaningful ways through empathy, delight, and intuitive design.

My work experience spans 2D and 3D mediums, storytelling, video production, motion design, interaction design, UI/UX, and building simple as well as complex prototypes.

I’m proud to have a proven track record of working collaboratively with Fortune 500 companies to strategically create design solutions and motion graphics that have lasting value to those who use them.

00:02 — Flibbertigibbet from the Mindful Powers app. Animated in Unity.


00:29 — Coffeebot, an original character I created for an unpublished Smashing Ideas blog outake with the wonderful Anna Ho. Drawn and animated in Adobe Animate with a pinch of After Effects.


00:47 — Icon animations for Amazon Kids+. Animated in After Effects, exported for Lottie. Original art provided by Amazon. The Brady Bunch presentation is just for kicks and not part of the final delivery.


00:58 — Sparkly from Philips’ Sonicare for Kids. Animated in Maya and imported into Unity.


01:13 — Snippets from David Wiesner’s Spot. Illustrations by David. Animation by yours truly in Unity.